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・ Mario Antonio Romero
・ Mario Ančić
・ Mario Aoun
・ Mario Aquilina
・ Mario Aravena
・ Mario Arcelli
・ Mario Ardissone
・ Mario Ardizzon
・ Mario Arencibia
・ Mario Armano
・ Mario Armond Zamparelli
・ Mario Armstrong
・ Mario Arnaldo Gómez
・ Mario Arqués
・ Mario Arteaga
Mario Artist
・ Mario Artistico
・ Mario Arturo Acosta Chaparro
・ Mario Astorri
・ Mario Aurelio Poli
・ Mario Austin
・ Mario Avellaneda
・ Mario Azevedo
・ Mario Babic
・ Mario Babić
・ Mario Baccini
・ Mario Bachand
・ Mario Bacher
・ Mario Baeza
・ Mario Bailey


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Mario Artist : ウィキペディア英語版
Mario Artist

|genre=Graphics suite
|modes = Single-player
|platform = 64DD
|media = 64DD disks
}}
''Mario Artist'' is a suite of four interoperable Nintendo 64 software titles, all developed explicitly to showcase the features of the 64DD peripheral. Some of them were bundled with the peripheral's launch package in Japan in December 1999, four series titles were released in total, and the rest were canceled.
Development was managed by Nintendo EAD, in conjunction with two other development companies. ''Polygon Studio'' was developed by the professional 3D graphics software developer, Nichimen Graphics; and ''Paint Studio'' was developed by Software Creations of the UK.〔(【引用サイトリンク】 title=Career timeline )
Previously titled ''Mario Paint 64'',〔 ''Paint Studio'' has been described as the "direct follow-up"〔(【引用サイトリンク】 publisher=IGN )〕 and "spiritual successor" to the Super Nintendo Entertainment System's ''Mario Paint'', and IGN calls ''Talent Studio'' the 64DD's "killer app".〔
==Games==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Mario Artist」の詳細全文を読む



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